Classic Traveller - Combat Example
Classic Traveller has a moderately arcane combat system to modern eyes. For the most part though, it is not too bad. This is an example of how it can be interpreted. If you want to do things differently, there is no reason to assume that this is the only way it should (or can be interpreted to) work. In general though, I think that the following example is mostly sensible and will not cause too many feathers to be ruffled. (This is another thing that is being posted to here as a more permanent home than various discord messages and a file on my PC, but which was written a while back.)
