Says Who

design

Simple Mechs for Classic Traveller

Much of this is adapted from the ATV rules in Across the Bright Face. Basics Mechs are a type of vehicle and use the Vehicle (Mech) cascade skill. While a variety of designs exist, most are about 10 tons in weight and about 4-5m tall. They can travel at about 80km/hr consistently, with only extremely rough terrain slowing them down. They normally have only a single pilot. Mechs are generally a little complicated and finnicky.

Combat Styles of the Holy Conclave

oldhawkeyes put together a great post about combat styles in Classic Traveller. When it was first posted, I threatened to make some of my own, so here here we are. Some of my fighting styles use special abilities from oldhawkeyes’ post, because CT is generally fairly breezy, and needing to remember a squillion special attacks is just a pain, even if they are player-facing, so adding too many should be avoided.

METT-TC for Faction Play

One of the major hassles folks seem to have when running factions in RPGs is deciding what they are trying to do and what assets they have available. One possible framework for thinking about this is to steal from the military, who need to evaluate threats within an area on a routine basis. There are a few frameworks that are in common use (and someone has already covered one: SMEAC). This post will look at the METT-TC framework, along with some examples.