Freefalling Orbital Cold War - Session 2
Fairly straightforward session. The troubles that keep building triggered a few times: We needed to deal with an intensification of the Cold War (the USAF and some Soviet soldiers arguing over a weapon test in no-man’s land between bases), we had an issue with one of the vehicles, and a personal Trouble. This all worked quite nicely, and having the players make the choice of which one of a few gives control over pacing, or lets more appropriate things happen.
